Armor (6) | |
1 Bashing Shield Bashing Shield |
|
3 Smoke Cloak Smoke Cloak |
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2 Sparring Gear Sparring Gear |
|
Utility (6) | |
3 Enhanced Power Cell Enhanced Power Cell |
|
3 Point Position Point Position |
|
Weapon (11) | |
2 Battering Ram Battering Ram |
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3 Handheld Blaster Handheld Blaster |
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3 Laser Cutlass Laser Cutlass |
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3 Unflinching Courage Unflinching Courage |
|
And actually, they can all just sit in alt mode the whole game! Until Ironhide (not Captain Ironhide) gets KO’d. He is very useful being flipped when KO’d. Ideally, Kup will have Laser Cutlass (or Battering Ram) in his Weapon slot, Sparring Gear in his Armor slot and Enhanced Power Cell in his Utility slot. He only has 7 Health; so he needs to increase it somehow! In the ideal turn, you’ll be swinging with Kup in alt mode with 4 Wheel Drive putting his base attack up to 7. If he gets the KO and the opponent is tapped out he can swing again; and he keeps any Pierce gained from the first attack for his second (and third etc…). Do I think this deck will change the meta? No. Do I think it would be fun to play with? Yes.
Character Types
Stars | 27 | Team Health | 30 |
Main Deck | 40 | Sideboard | 0 |
Card Total | 40 |