1
4-Wheel Drive
4-Wheel Drive
Action
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2
Bolster
Bolster
Secret Action
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3
Emergency Maintenance
Emergency Maintena...
Action
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2
End Hostilities
End Hostilities
Secret Action
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1
Force Field
Force Field
Upgrade
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1
Toolbox
Toolbox
Upgrade
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1
Wheeljack - Weapons Inventor
Wheeljack - Weapon...
9
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Ironhide is my favorite character. Wave 5 has given him more reason to be played because of the volume of direct damage being thrown around--but the blue-leaning decks to which his bot-mode ability might otherwise aspire are probably to be avoided. This deck slots Ironhide in place of Privates Tote and Mudslinger in a traditional Impactor/Off Road Patrol deck, giving it a solid answer to the scourge of Quake--while also maintaining a 4-wide team to stave off the PTT wheel turn of a 3-wide Sky Shadow deck.
The deck is noticeably heavier towards upgrades than actions: this maximizes the effectiveness of Treasure Hunt in increasing hand size. Hand size is important because there are only 3 green icons in the deck--Focus Fire, Focus Fire and Focus Fire. The goal is definitely to trade for all 3 and to play them all at once.
Ironically, the somewhat low base attacks of these characters probably makes the lineup vulnerable to a Wave 4 style blue deck (notice the dearth of black icons)--so Wheeljack stands by in the sideboard to throw out some serious punishment. Repair options are also placed in the sideboard to allow for some ability to play into "orange control."
Character Types
Stars | 25 | Team Health | 38 |
Main Deck | 40 | Sideboard | 11 |
Card Total | 51 |